- #SERIOUS SAM 3 BFE NEXUSMODS HOW TO#
- #SERIOUS SAM 3 BFE NEXUSMODS MOD#
- #SERIOUS SAM 3 BFE NEXUSMODS PATCH#
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#SERIOUS SAM 3 BFE NEXUSMODS MOD#
VERSION 1.3 WITH MULTIPLAYER SUPPORT Game Mods: Serious Sam 3: BFE - CRAZY Serious Sam 3: BFE Mod v1. Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. Weapons and enemies changed in a way to turn SS3:BFE into pure madness.
Packcmd = uelr.exe ulv $$arcdatafile$$.tmp $$arcpackedfile$$.tmp
He has also created a lzma recompressor with no internal compression so that you can apply further compression but its very very slow and for advanced users.īorderlands: Game of The Year Edition (5.37 Gb) (RUS|ENG) (5.2 Gb) (RUS) (5.28 Gb) (ENG) as it was used in the originals.Īnd for Shelwien's tool, you are confusing plzma. To match the data/size with originals so that you dont get large xdelta patches, you have to match the LZMA parameters,block size etc. Normally it is a very very stupid idea to do precompression of LZMA because you know its going to be very slow unless you have a proper way of doing it in MT. SFAR files used in Mass Effect 3 uses LZMA compression. My orginal game size was 24gb after removing French, Italian and German languages, it came down to 19.2 (with single int(english) language) There are some other files that contain many zlib streams but gave crc error on unpacking (no matter what options). Xtool:c32m,t4:zlib+srep+lzma for the following filesĭlc_win64\bavarium_sea_heist\arc\game0.arcĭlc_win64\mech_land_assault\arc\game0.arcĭlc_win64\mech_land_assault\arc\game1.arcĭlc_win64\mech_land_assault\arc\game4.arcĭlc_win64\mech_land_assault\arc\game5.arc what it does is, it first precompresse lzma files, then uses lzma compression with high setting on precompressed files.īTW it supports stdin stdout(someone might want to try). Someone here suggested using lzma precompressor by shelwain, it has a issue, it doesnt allow using external compressors like srep lolz on precompressed file.
My orginal game size was 24gb after removing French, Italian and German languages, it came down to 19.2 (with single int(english) language). sFar from extracted content without useing lzma compression (hence the game size 24.3gb).Ĭp has also compressed mE3 from 16.5gb to 11.5gb (compression ratio of around 70%) which is same as mine that means they have encoded videos. My theory about how (i guess is his doofoo) compressed it from 24.3gb to 8gb is he extracted.
#SERIOUS SAM 3 BFE NEXUSMODS HOW TO#
if anyone know how to do this let me know.
#SERIOUS SAM 3 BFE NEXUSMODS PATCH#
sfar )files with orginal, xdelta produces orginal size patch which is useless. I tried to use dlc extractor and xdelta to make it work but after comparing (recreated. I tried to contact hime but he didnt responded. Here, we share methods not conceil it, this thread is ment to provide info, how to achieve this size. Someone here compressed ME3 from 24.3Gb to 8gb.He doesnt mention how the hell he extracted. pcc files.Īnd srep+exe2+delta+lolz on remaining files